Creative Practice & Strategy / April 13, 2015

Freeplay, Invisible Buttons, Street Play, Blind Spiders, and Books

On the weekend I had a great time being on a panel for the Freeplay Independent Games Festival.  Along with ace designers Kate Raynes-Goldie and Holly Gramazio, we spoke about “Games with Invisible Buttons” and it is now archived online: Three designers whose work straddles digital and non-digital, technology, and form, discuss the relationships at work with

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Creative Practice & Strategy / December 2, 2014

Magister Ludi is alive and Forward Slash Story lives again!

I am very excited to announce that our latest game, Magister Ludi, is now launched at Experimenta and available online. It puts a twist on the escape-the-room genre, highlighting our role in needing to escape. The game was commissioned by Jonathan Parsons for Experimenta’s 2015 Biennial of Media Art: Recharge, which means it will be

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