Creative Practice & Strategy / September 12, 2007

ARG designed to teach new literacies

In May 2007 my keyword alerts informed me of an ARG being developed to teach new literacies. The project was briefly described at Research Quest: During the fall term of 2007, a team of faculty, librarians, instructional designers and student volunteers will be hosting an internet-based alternate-reality game (or ARG) designed to teach critical thinking

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Creative Practice & Strategy / September 11, 2007

Space Time Play: “over 140 game experts” talk game spaces

SPACE TIME PLAY. COMPUTER GAMES, ARCHITECTURE AND URBANISM: THE NEXT LEVEL Edited by Friedrich von Borries, Steffen P. Walz and Matthias Böttger In cooperation with Drew Davidson, Heather Kelley, Julian Kücklich“Space Time Play” is a journey through the past, present and potential spaces of computer and video games. Have you ever wondered what’s behind a

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