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Christy Dena's Field Notes From Earth

  • About
    • Artist-Researcher CV
    • Testimonials+
    • Creative
    • Craft
  • Cross-Media (pluralist design)
  • Interactive Storytelling
  • Loving Change
  • ReWorlding
  • Appearances
  • Press
  • Blog
  • Newsletter

Category: Academic

Academic / March 28, 2015

Universal Problems in Audience, Reader & Player Design: “Late Arrivals”

by <span class='p-author h-card'>christy</span>

Last year I had another idea for a book. I have started many books over the years, but in the end I talk myself out of them. I am looking forward to writing a book about the process behind my different projects. But I am waiting until I have a bigger success or at least

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Creative Practice & Strategy / August 1, 2014

Whyfinding: what pervasive gaming has taught me about level design

by <span class='p-author h-card'>christy</span>

Earlier this year, I was lucky to be invited to give a talk at the 2014 ARGFest-o-Con in Portland. They said I could talk about anything I like, and so I was keen to discuss a problem I was having. There isn’t a budget allowance for travel from Australia though, and so I couldn’t take up

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My News / July 2, 2012

Update: Scaredy Cats, Worldbuilding, ARGs & Barcelona

by <span class='p-author h-card'>christy</span>

Hello! Here is an update on some of the things I’ve published and will be doing shortly. 🙂 I had a piece about (transmedia) worldbuilding published in MeanLand: Some Things I’ve Learned About Transmedia Worldbuilding – I’d love to hear your experiences! I had an essay published in a book for emerging writers on not taking

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