Creative Practice & Strategy / January 7, 2006

Corvus’ “Interactive Storyscape”

Interesting post by Corvus Elrod, describing his approach to story/game creation: Interactive Storyscape. I refer to the Drachurae Cycle as an Interactive Storyscape, as not only is it a narration built for interaction, but of interaction. Rather than craft linear plot lines and usher players through them, I create, characters, environments, and situations, which I

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Creative Practice & Strategy / January 5, 2006

Digital Writers get into the Prediction Game

What do new media writers think the future of digital writing? When asked how digital writing will change in the next 10 years, they answered thus: “Ten years from now bandwidth and storage constraints might be completely gone. Video will be high definition, organic memory will make personally storing terabytes of information an unremarkable thing

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