Universal Problems in Audience, Reader & Player Design: “Late Arrivals”

Last year I had another idea for a book. I have started...

28th Mar

Whyfinding: what pervasive gaming has taught me about level design

Earlier this year, I was lucky to be invited to give a...

01st Aug

Update: Scaredy Cats, Worldbuilding, ARGs & Barcelona

Hello! Here is an update on some of the things I’ve published...

02nd Jul
Update: Scaredy Cats, Worldbuilding, ARGs & Barcelona
Pages:«1234567...25»