Announcing my new game coming soon: “Magister Ludi”

I am excited to officially announce I have a new game coming out soon. I have been commissioned to create a game for Experimenta‘s 6th International Biennial of Media Art: Recharge. The game, called Magister Ludi, is an escape-the-room game with a twist. It is a game about our role in needing to escape. I personally love analysing my thought processes. I observe the way I think and I watch the way other people think. Games are a format that allow me to communicate the inner workings of thought processes.

Magister Ludi is a personal game about the thought processes I have needed to do to move beyond the experience of abuse and poverty. I found that there are two steps I undertook to successfully leave these patterns behind. One is to understand how outside forces think (people and systems), and the other is to understand my role in living with them. Realising how gaslighting works for instance, and how I was complicit in the effects. Realising how I sacrificed my well-being for the sake of others, whether they be a person or a debtor. It is about the reprogramming I have undertaken to ensure I never fall into an abusive relationship again, and never move into poverty again.

My awesome collaborators on the game are artist Marigold Bartlett, who has worked with me on my physical party card game DIY SPY School; sound artist Trevor Dikes, who worked with me on the web audio adventure AUTHENTIC IN ALL CAPS; and new collaborator programmer Cameron Owens of Attract Mode Games (who are about to release their game Tail Drift).

The game will be launched late November in Melbourne, and there will a special sneak peek has been selected for Freeplay’s Parallels showcase next week at ACMI! There has been some press about the game with Time Out, Fluoro, and Game Could:

I am looking forward to hearing what you think of the game…OMG! 🙂

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