My Discussion with Game Writer Matt Costello @ Sydney Writers Festival

The program for the Sydney Writer’s Festival has just be released. It includes lots of great talks, workshops and discussions, including one I’ll be having with game writer Matt Costello. I’ve been asked to conduct a live discussion with game, TV, book and film writer Matt Costello for one hour at the Festival on Saturday May 24th. It should be a really interesting chat about game writing, and writing for entertainment in general.

In retrospect, I’ve actually conducted a few public discussions with game designers and writers. A couple of years ago I toured Australia chairing discussions with Obsidian Entertainment’s Chris Avellone for the Australian Literature Board; toured Australia with ARG designer Evan Jones for Film Australia (as well as interview him for my podcast UC101), and I interviewed Chris Crawford for the first and only Writer Response Theory podcast (I’m a giggling maniac on it). I must say, my favourite cultures are game designers (ARGers in particular), cross-media creators, transdisciplinarity scholars, and entrepeneurs, so it is great to have this opportunity to hang out with an experienced game writer, who is very good at articulating the unique aspects of game writing.


[BCS3 promo video from BCS2 pics by Ivo Brett]

I went to BarCampSydney 3 yesterday as an attendee, not an (un)organiser, for the first time. I pulled out of (un)organising because of the time needed to commit to the preparation, time which I had to put towards finishing my PhD. So, it was a real blast to be able to turn up when I felt like it and just move around listening to whatever talks I wanted. Previously I had blogged writeups of BCSs that spoke about the spirit of entrepeneurs and facilitating and feeling the effects of participation. This year I’ll just give a short run down of some of the highlights for me and a handful of observations.

Continue reading BarCampSydney3