Australian MMOG platform creator, BigWorld Technology, announced in March an adjunct to their suite that allows a virtual world to be played on a mobile phone. Using their technology you can create a MMOG especially for a phone or make your existing one also available on the mobile. Exciting. It would be good if you could get video calls from in-game mates from a mobile object in the virtual world, rather than trying to navigate a vast landscape on a small screen. Affordances and limitations.
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Hi Christy, the South Korean MMOG, Ragnarok Online announced, announced a mobile edition last year. Real-time networked mobile games are notoriously difficult to do well. Here’s hoping BigWorld does a better job with their mobile MMOG toolkit than they did with it’s desktop counterpart.
Tehehe, I didn’t know BigWorld weren’t doing good things. Pity. I figured that there had to be others doing mobile MMOG.
Actually, that sounded a lot harsher than I intended; what I saw of BigWorld’s system at the AGDC looked really good, it’s just that the implementations of it so far have been mediocre.
Hi Christy, the South Korean MMOG, Ragnarok Online announced, announced a mobile edition last year. Real-time networked mobile games are notoriously difficult to do well. Here’s hoping BigWorld does a better job with their mobile MMOG toolkit than they did with it’s desktop counterpart.
Tehehe, I didn’t know BigWorld weren’t doing good things. Pity. I figured that there had to be others doing mobile MMOG.
Actually, that sounded a lot harsher than I intended; what I saw of BigWorld’s system at the AGDC looked really good, it’s just that the implementations of it so far have been mediocre.