A small gathering of some of my multi-artform thinking and creations.
I am currently drafting a non-fiction book on what multi-artform making feels like from the inside, as well as drafting some online courses for public access.
Transmedia and the Pluriverse
Speech of my presentation in Salvador about seriality and capitalism in transmedia |
Transmedia and the Pluriverse
Journal article version of the talk |
The Secrets to Creating an Indie Game Franchise
My presentation at GDC about the design of cross-media promises |
ExLab Reflection
Article reflecting on the design of an Extended Experiences Lab I designed and ran for films at a film festival |
Patterns in Cross-Media Interaction Design
Proceedings article on the various elements to consider in the cosmology of cross-media design |
Emerging Participatory Culture Practices
Journal article on the ways in which what players and fans create are the main experience of creative works for most people |
Transmedia and Adaptation: Revisiting the No-Adaptation Argument
Chapter on the unsubstantiated argument for no adaptation in cross-media design |
A Narrative Designer’s Experience of Amazon’s “The Man in the High Castle” Resistance Radio Campaign
Article reflecting on the design of a branded campaign |
Transmedia Victoria
Commissioned international conference and workshops event bringing together film, TV, and games creatives |
Should We? Could We? Would We?
Keynote presentation at Power to the Pixel, London Film Festival |
The Who, What, When, Where, Why & How of Cross-Media Entertainment
Presentation for DIYDays |
Transmedia Practice
PhD on situating the difference in understanding and making multi-artform projects |
The Hunt
Branded entertainment ARG for Cisco which I co-designed |
Bluebird AR
Global ARG for ABC which I consulted on |
Conspiracy for Good
Global branded ARG for Nokia which I consulted on |
The Villager Girl and the Teenbot
Chapbook and chatbot story selected at the Melbourne Writers’ Festival |
New Writing Universe
A chart of all the cross-media & interactive storytelling terms I found as of 2008 |