Cross-Media: Virtual Worlds and Podcasts > “The Shadow Falls Experience”

 

Shadow Falls title in video

 

I completely missed this one when it was happening (my defence is that I was travelling at the time), but you really should know about this if you don’t already. In July last year an audio drama began, Shadow Falls. It is a scary tale with high production standards, nice careful attention to the writing, and anagram clues that are issued in the audio fan forum…and so gathered alot of fans very quickly. The season one finale was in early November and fans were hanging out for more tales. And so, the writer Mark Yoshimoto Nemcoff, got together with some experts of another artform and added something new on the 22nd of November. On that day they launched “The Shadow Falls Experience“.

What they did was create the fictional world of Shadow Falls in the online virtual world Second Life. And then, over the next few weeks, released audio clues in the podcast. The listeners then logged into SL and sought out the information, based on the clues. Just like the ARG I Love Bees, the players had to solve a puzzle and go to a (virtual) place to retrieve an audio component of the story. The players do this, but for those who do not participate in the experience, the total story is podcast at the end. This story is the season two prologue, a podnovel/audio novel. Here is what Mark said about the experience in the “interactive fan forum”, companion #5 podcast (17/11/06) prior to it commencing: 

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The Heroes 360 Experience: a case for (more) tiering

 

Heroes 360 banner

 

To augment the popular NBC TV series, Heroes, The Heroes 360 Experience was launched on Jan 22 this year. The official press release from NBC says:

Beginning on January 22nd, viewers will be invited to experience Heroes in a whole new way. As they investigate on-air clues and learn new truths about the characters, their involvement will lead them to new platforms, including interaction with unique mobile content; a WAP (Wireless Application Protocol) site that one of the characters gives them access to; a special “two screen” application which provides a real-time experience; access to the fictional Primatech Paper company’s phone system; and significantly increased original content on NBC.com including secret files, hidden sites and original commentary from cast members added to each streaming episode.

Now, to a bit of discussion about it…

Continue reading The Heroes 360 Experience: a case for (more) tiering

Joost: “world’s first online global tv distribution platform”

Joost LogoI mentioned The Venice Project here early last month, a mysterious online TV platform that is in beta. Well, now they’ve changed their name and have announced a major partnership with Viacom:

Today we’re announcing a major partnership with Viacom. Which will bring programming and lots of channels from Viacom’s key brands and properties available on Joost on our imminent launch.

MTV will offer popular shows, both past and present, including Laguna Beach, Beavis & Butthead, Real World, Punk’d and My Super Sweet Sixteen, while COMEDY CENTRAL will feature episodes from Stella, CCP’s and Freak Show. Nickelodeon, CMT: Country Music Television, MTV2, Logo, Spike TV, mtvU, and Gametrailers.com will also provide content.  VH1’s offerings will include episodes of Flavor of Love, Surreal Life, and I Love New York. BET’s Networks’ offerings will include some of its biggest shows, including Beef, DMX: Soul of a Man, Comic View and recent smash hit American Gangster.  Also, Paramount Pictures, Paramount Vantage and Paramount Classics will be providing full-length feature films from its catalog of classics and recent releases.

And here is some more info about what is does:

Joost will allow users to have free access to thousands of programs and channels not readily available on the Web. Through Joost, viewers can watch programming from many of Viacom’s brands on their computers through a customizable platform with advanced television viewing features such as links that lead to more information or related websites based on the content; and a variety of plug-in applications, such as instant messaging, message boards, and news tickers.

Currently available in limited beta, Joost combines the best of TV and the best of the Internet by offering viewers a unique, TV-like experience enhanced with the choice, control and flexibility of Web 2.0. Joost is the first online, global TV distribution platform, bringing together advertisers, content owners and viewers in an interactive, community-driven environment. Joost can be accessed with a broadband Internet connection and offers broadcast-quality content to viewers for free.

They’ve opened up their Beta again, so anyone can apply. One of the things that I really like about this project is that it is providing TV content globally. This is so needed and will facilitate alot more well designed ‘extended experiences’. The problem at present is the many extended experiences (alternate reality games, enhanced TV sites, web quests, treasure hunts etc) are accessible globally, but the property they are extending usually isn’t. Now, there are ways to work around that legally, illegally and half-legally (don’t ask me for details, just trust me on that one), but due to licensing restrictions, most are controlled. Some creators of these extended experiences design them well and some don’t. I’ll talk about one that doesn’t in my next post

Check out: https://www.joost.com/
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