I’ve launched a crowdfunding campaign for AUTHENTIC IN ALL CAPS! :D


So many of you will know about my special project I’ve been working on: AUTHENTIC IN ALL CAPS. It is a unique form of storytelling that I’m experimenting with. It is what I call a *web audio adventure* — a mix between a radio drama and web navigation. We’re creating all of these fictional websites that you traverse with this layer of radio drama over the top. There is more to it, but you’ll see!

So we’ve created two prototypes, the most recent being a Finalist for “Best Writing in a Game” at the Freeplay Independent Games Festival. Now we’re almost near the end and we need some additional funds to get it over the line. Cue crowdfunding.

And here it is! It would mean so much to me if you share this around, thank you! :)

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2012 Wrap Up!

Wow! 2012 is wrapping up already! This year I spent most of my time on my passion project and said “no” to more things than ever before. But looking over this list, I’ve still been busy! Here is an overview of everythink (I think), in case there is something you’d like to check out:


  • An early iPad prototype of my web audio adventure AUTHENTIC IN ALL CAPS was nominated for “Best Writing in a Game” at the Freeplay Independent Gaming Awards! We came runner-up amongst a big field of released games and so we’re thrilled! I’ve given some talks and written some articles about AUTHENTIC this year – and so you’ll see them below. I can’t wait to release this baby to the world. We’re working on our crowdfunding campaign to get the essential last monies to complete it. This will be launched in Jan. Fingers crossed!!
  • I was commissioned by the Melbourne Writers Festival to write a mobile/cell story as part of their festival promotions. The stories (3 writers to create 3 stories) were cancelled due to the advertising agency having to pull out. However, because I had already done work on the street story before it was cancelled I received my first kill fee! And, because I like the storyworld I created, I’m going ahead with the street story anyway. I have adapted it for global implementation and am ready to playtest. Woot! Just need to do the tech side of things…
  • “title withheld” – I did concept development for a game and graphic novel pre-experience for a cool supernatural action horror feature film
  • “title withheld” – I’ve done some preliminary concept development work on a global serious game and accompanying transmedia campaign
  • The Book of Revelations - I did a prototype pre-experience for this delightful work-in-progress performance work.
  • Hunter n Hornet - I did some pitch and transmedia consulting with this “appisode series” in its early days, and now it is released!





  • International Digital Emmy Awards, Digital Program: Fiction (USA – remote)
  • Web Drama Series, Independent Production Fund (CAN – remote)
  • Creative Australia New Art, Inter-Arts Board, Australia Council for the Arts (AUS)

PhD Assessor


  • StoryWorld Conference and Expo, Hollywood – Unfortunately I had to cancel being there and running my panel(s) in the end – but heard from everyone it was a great catch up time!
  • Aphids – an artist-led organisation focusing on cross-arts practice. Of the many projects they launched and developed this year, there is a supernatural iPhone tour to be released shortly – Fever Beach!
  • As the Dust Settles - documentary on Burning Man that is currently in post-production and so the board is currently giving feedback!
  • ETC Press – this game-focused open-publishing press has been receiving lots of submissions this year and so we’ve been busy!

 I cannot believe it is the end of the year now. It is good to have less of a workload for a bit. I’ll be working on my stuff of course – AUTHENTIC IN ALL CAPS, and as well as my street story (let me know if you want to be a playtester!). But I’ll be watching movies and playing games, and doing life admin stuff. Thank you to everyone who has been a part of my 2012. I look forward to spending more time with all of you! 

Update: Freeplay, SWC & Sweden…


I have some good news and some bad news. Well, some bad news for some.

I’ll start with the bad news. I’ve decided to cancel my trips to LA and Sweden. So I won’t be at the StoryWorldConference. I was really looking forward to seeing you all, but I’ve cancelled because I want to spend the next few months focusing totally on my project AUTHENTIC IN ALL CAPS. So this is the good thing.

AUTHENTIC IN ALL CAPS was recently runner-up for “Best Writing in a Game” at the Freeplay Independent Gaming Festival! Wohoooo! We didn’t win, but we submitted a very early iPad build of the project (they accept projects in-development) and ended up beating many released games. So we’ve done really well and are super happy about this.

So now to keep the progression going. In order to finish this little beauty, we’ll need to run a crowdfunding campaign to get the final funds we need. And then, if that is successful, jump straight into finishing it for release early next year. So excited about this.

I’ll keep you updated on what is happening, and wish all my wonderful colleagues in LA the best time! :)

Now, for all my crazy American friends – here is a video of the winners of the Best International Game at Freeplay. They decided to do something us Ozzies would NEVER do…