I’ve updated my design-oriented site, www.UniverseCreation101.com, with two posts:
It’s Manifesto Time: a collection of some relevant manifestos to get your revolution spirits firing
Cross-Media Technologies (Crafty Toys): a listing of some technologies used to create multi-platform projects (like ARGs & pervasive games) to get your craft-side cranking
I’ve also been doing some spring cleaning around this site and have created two pages:
Presentations: this page lists all my presentations together, with links to the categorised sub-pages with further detail
Publications: this page lists all my publications together, with links to (you get the idea)
Hope these last two changes make it easier to find stuff you’re looking for.
And, as always, I look forward to hearing any thoughts and suggestions you may have online or via email.
Just to let you know that I’ve been a judge/assessor on a few projects for the Australia Council for the Arts and the Australian Network for Art and Technology, both this year and last year. These are the interesting programs I assessed this year:
Making for Market grants, Story of the Future, Literature Board, Australia Council for the Arts, April 2008
Making for Market is a grant program to support the commercial development of digital projects as part of Story of the Future. Nine grants and five writing mentorships were awarded to projects in March 2008, with a total funding of more than $200,000.
I was a judge on one of the grants, and was commissioned as a mentor on another.
MMUVE IT!, Inter-Arts, Australia Council for Arts, July 2008
The Australia Council for the Arts is offering up to $30,000 for a collaborative, embodied art project in a massive multi-user virtual environment (MMUVE). The grant aims to give Australian artists the opportunity to creatively and critically explore interactive, virtual worlds, with a particular focus on the body and interfaces facilitating ‘mixed realities’. The grant allows for a collaborative team of up to three artists (including a digital visual media practitioner) to develop inter-disciplinary artwork in a MMUVE of their choice.
Portable Worlds 2nd Edition, The Australian Network for Art and Technology (ANAT), Jan, 2008
ANAT believes technology and mobility can change habits and inhabitation of public spaces. Exploring connection and intimacy, portability and community, scale and distance, the artworks in Portable World’s 2nd Edition utilise mobile phones for both display and creation of the works. Presented by the Australian Network for Art and Technology (ANAT), Portable Worlds 2nd Edition is touring nationally in 2008 and 2009, bringing exhibition and workshop programs to urban and regional Australia.
The festival will play out in theaters, living rooms, online and via mobile devices and the conference (DIY DAYS) has become a series of live discussions in LA, SF, Boston, NYC and London. Our goal is to create an open discussion and debate that will evolve over the next four months.
I was lucky to be asked to contribute a remote presentation for DIYDays. Lance asked me to do a primer on cross-media and so I decided to do ‘The Who, What, When, Where, Why and How of Cross-Media’. I was half-way through my video edits when everything went caput. So, I rejigged it and created a conversational powerpoint. It is now online at DIYDays…at UC101, and here: