Zimmerman on narrative coherence

One of the hardest things to do with interactive plots is to...

05th Jul
Zimmerman on narrative coherence

“there are two different ways to introduce humor into a game”…

Nodding…I look forward to releasing DIY SPY and describing the comedy design...

05th Jul
“there are two different ways to introduce humor into a game”…

Dev notes – puzzles and surprise

Just some notes for a new game I’m developing. Puzzles “[A] puzzle...

04th Jul
Dev notes – puzzles and surprise
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