So, here is one reason for the delay in posting here…

I thought Jay Smooth of ill doctrine explained the non-post-guilt-perfection-cycle really well, so, over to him:

No more little-hater-don’t-post-cycles!!! One strategy I’m using to get around this (and lack of time) is to do ‘uninterviews’. So, expect some more chats with great people experimenting with cross/trans/multi-platform/media/entertainment/storytelling/games soon! 🙂

Update on arts judging

Just to let you know that I’ve been a judge/assessor on a few projects for the Australia Council for the Arts and the Australian Network for Art and Technology, both this year and last year. These are the interesting programs I assessed this year:

Making for Market grants, Story of the Future, Literature Board, Australia Council for the Arts, April 2008

Making for Market is a grant program to support the commercial development of digital projects as part of Story of the Future. Nine grants and five writing mentorships were awarded to projects in March 2008, with a total funding of more than $200,000.

Recipients Announced

I was a judge on one of the grants, and was commissioned as a mentor on another.

MMUVE IT!, Inter-Arts, Australia Council for Arts, July 2008

The Australia Council for the Arts is offering up to $30,000 for a collaborative, embodied art project in a massive multi-user virtual environment (MMUVE). The grant aims to give Australian artists the opportunity to creatively and critically explore interactive, virtual worlds, with a particular focus on the body and interfaces facilitating ‘mixed realities’. The grant allows for a collaborative team of up to three artists (including a digital visual media practitioner) to develop inter-disciplinary artwork in a MMUVE of their choice.

Call for works
Recipients Announced
NPIRL covers the award

Portable Worlds 2nd Edition, The Australian Network for Art and Technology (ANAT), Jan, 2008

ANAT believes technology and mobility can change habits and inhabitation of public spaces. Exploring connection and intimacy, portability and community, scale and distance, the artworks in Portable World’s 2nd Edition utilise mobile phones for both display and creation of the works. Presented by the Australian Network for Art and Technology (ANAT), Portable Worlds 2nd Edition is touring nationally in 2008 and 2009, bringing exhibition and workshop programs to urban and regional Australia.

Recipients listed at main website

You can find out about the previous ones here.

The Who, What, When, Where, Why & How of Cross-Media

In the previous podcast at Universe Creation 101, Lance Weiler spoke about a special festival and conference for filmmakers: From Here to Awesome and DIYDays.

The festival will play out in theaters, living rooms, online and via mobile devices and the conference (DIY DAYS) has become a series of live discussions in LA, SF, Boston, NYC and London. Our goal is to create an open discussion and debate that will evolve over the next four months.

I was lucky to be asked to contribute a remote presentation for DIYDays. Lance asked me to do a primer on cross-media and so I decided to do ‘The Who, What, When, Where, Why and How of Cross-Media’. I was half-way through my video edits when everything went caput. So, I rejigged it and created a conversational powerpoint. It is now online at DIYDaysat UC101, and here:

Let me know what you think!

And check out all the amazing videos from the great collection of remote contributors — Brett Gaylor, Brian Chirls, Matt Hanson and Timo Vuorensolaand — and from the live sessions: