Archives by date

You are browsing the site archives by date.

The Art of Viral Videos

Back in 2005 Seth godin put together a nifty post that explained what makes an idea viral. For an idea to spread, he said, it needs to be sent and received. No one “sends” an idea unless: a. they understand it b. they want it to spread c. they believe that spreading it will enhance [...]

Game Ideas Training

In October 2006 Pierre-Alexandre Garneau started a blog in which he shows us his attempts to train himself in game design:  While I already have a few years of experience as a videogame designer, I’m not at a world-class level. I want to reach that level however, so I decided to train myself. A sprinter [...]

300 Game Mechanics

In the spirit of The 400 Project (which is a growing listing of 400 game design patterns), Sean Howard has started a site that will list 300 mechanics: Every day for three hundred days, I will post a gameplay mechanic that has (hopefully) never been seen in a commercial video game. Three hundred mechanics. No more. [...]

This Ain’t Even Half the Truth

Stumbled on this ages ago (perhaps years ago? — I’m trawling through my old drafts to try and clear space): KwMap map. Here is what the keyword ‘cross media’ turns up:

Cinema Games: MSNBC’s NewsBreaker

Theatre-goers have been having fun playing ‘crowd gaming’ at the cinema, courtesy of MSNBC.com. The official press release explains: Msnbc.com liberates movie audiences from the out-of-date trivia, static billboards and the impatience of waiting for the summer blockbusters to begin with NewsBreaker Live, the first in-theater, audience participatory video game. Modeled after classic video games, [...]

Kzero on Metabrands

Excellent virtual world consultancy Kzero have a site with some interesting content. They are the people behind the Second Life Brand Map: They’ve got some interesting case-studies and population demographics of Second Life that seem pretty accurate, though I don’t know how they determined that information. (Most female avatars are actually real life males!) I sent them [...]

Some new blogs

Here are some new sites or sites that now have blogs that readers of this site may find interesting: Ian Bogost’s blog Well known serious game designer at Persuasive Games, co-editor of serious game site Water Cooler Games and ludologist Ian Bogost has started his own personal blog. Indeed, it is part of a full-blown personal site aggregating his [...]

Some light relief: Second Life in Real Life

I’m so behind with all my blog posts, but rather than work until 4am posting I’ll just share something that’ll give you a laugh. Well, only those that have been inside the online virtual world Second Life will understand. Enjoy! [youtube flkgNn50k14] It looks like it is a ‘viral campaign’ to announce agency Draftfcb entering [...]

Creating TV & Serious Games for Xbox

 The New York Television Festival and Xbox are running an “Xbox LIVE Originals Contest”: The “Xbox LIVE Originals” contest will invite a wide range of artists and Xbox users to create a 5 to 15-minute pilot episode introducing an original television series.  The pilots may be live-action, animated or both.  All entries must be submitted before [...]

Literary ARG!: Raw Shark Texts

A couple of weeks ago I toddled along to the Sydney Writers Festival to see a UK author speak. I wanted to ask Steven Hall about his RawSharkTexts website, which seems a great extension of the storyworld of his novel Raw Shark Texts. The novel — ‘a science fiction, romance, thriller, adventure and mystery’ – is described as follows: [A] 20-something [...]