300 Game Mechanics

Game Mechanic 11

In the spirit of The 400 Project (which is a growing listing of 400 game design patterns), Sean Howard has started a site that will list 300 mechanics:

Every day for three hundred days, I will post a gameplay mechanic that has (hopefully) never been seen in a commercial video game. Three hundred mechanics. No more. No less.

Not all of them seem like game mechanics, but is sure is fun. Whenever I see these sort so projects I just so want to create a cross-media design patterns project. I’ve got so many to add already!

Check it out: http://www.squidi.net/three/sorted.php

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I'm the Director of Universe Creation 101 - a company where I am developing my own creative projects and entertainment services, as well as consulting on cross/transmedia projects. I present and run workshops worldwide on transmedia design. I've written a PhD on transmedia practice, and I blog war stories at YouSuckatTransmedia.com.
Contact me via email: christy at this domain.

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