March 2007

In-Game Advertising: the V-Lodge model

A while ago I was invited to join the community at V-Lodge. V-Lodge is created by Sergey Salomakhin and Mikhail Zislis. Here is their description: Our project for in-game advertising, V-Lodge, works from the following assumptions: * A new approach to in-game advertising is required, "virtual billboards" arent’ doing any good! This goes for both…

Second Life and broadcast tiering

  I've been watching closely the different methods used to tier...to broadcast events that happen inside of the online virtual world Second Life. One of the biggest problems with holding SL events is that there is a restriction on how many people can attend. Too many and the sim will go down. There are a…
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