The Art Space in Virtual Worlds

CubesMy latest articles in SLATE Magazine explore the notion of the art space in virtual worlds. In part one I analyse how some spaces are remediations of the real world and then in part two I pose ideas about what would be the ‘white cube’ equivalent (the ideal environment to experience art) in a virtual world. I’ve opened up a forum thread at the end so anyone can add their own thoughts. In this 2nd issue of SLATE are reviews of art festivals and galleries in SL, an interesting article about a theatre production in SL by Anya Ixchel (Angela Thomas in RL) the editor of SLATE, and the second installment of the backbackers guide to SL: Sim Trekker. I love the idea of the last one: getting around SL on a budget! Anyway, there is plenty more: talk about the notion of identity in SL, relationships, science fiction and so on. Enjoy!

reblogged at WRT

New Blast Theory Work: Day of the Figurines

DOTF**World Premiere**

**Day Of The Figurines, HAU, Berlin**

Blast Theory presents the world premiere of Day Of The Figurines, a mass participation artwork using mobile phones that is part board game and part secret society.

Set in a fictional English town that is littered, dark and underpinned with steady decay, the game unfolds over 24 days, each day representing an hour in the life of the town. Up to 1000 players place their plastic figurines onto the board. They are moved by hand in a meticulous performance throughout the duration of the exhibition.

Players participate by sending text messages. They must help other players as they receive updates from the town, missions and dilemmas.
They can also chat to players who are near them in the town using text messages as events unfold in the town: a gig by Scandinavian death metallists, an invasion by a Middle Eastern army, a summer fete.

Day Of The Figurines is the world’s first MUD (Multi User Domain) for mobile phones.

Invited by Trampoline as part of First Play Berlin which features innovative work that questions and expands the notion of interactive art, Day Of The Figurines will be on show in the foyer of Berlin’s venue, the Hebbel am Ufer theatre, HAU2, from the 28th September to 21st October 2006

Opening times

28th September to 21st October 4 – 6pm
 
First Play Berlin Weekend 12th – 15th October 4 – 11.30pm

Day Of The Figurines was developed as part of the European research project IPerG (Integrated Project on Pervasive Gaming).

For more details

Day Of The Figurines http://www.dayofthefigurines.co.uk

Blast Theory http://www.blasttheory.co.uk

Mixed Reality Lab http://www.mrl.nott.ac.uk

IPerG http://www.pervasive-gaming.org

Trampoline http://www.trampoline-berlin.de

Additional tour Dates

National Museum of Singapore, December 2006

Brighton, Birmingham and Manchester, 2007

 

Digital Fringe Call for Digital Art (Oz)

Digital Fringe – Call for entries extended to September 27th

Seeking Digital Art submissions

Digital Fringe is a web based digital arts festival that connects to Melbourne via numerous screens throughout the city.  Streaming live across the city of Melbourne (Australia), from the monster screen at Federation Square to a host of other screens around town, Digital Fringe will have you thumbing art from your mobile phone and watching public projections in the most unlikely places.

Digital Fringe is seeking submissions of digital visual material to broadcast over the Internet as a part of the The Age 2006 Melbourne Fringe Festival: September 27 to October 15.  We are calling for Digital art works to display on all screens.  These can be stills, animations, video art, short film, abstract pieces, whatever!  They will be played without sound.  This material will make up part of the general stream which will play on all screens throughout the city during the festival and can be accessed online.  Artists will retain the copyright of all works.

Digital Fringe is produced by Horse Bazaar in association with Melbourne Fringe.

For more info, log onto http://www.digitalfringe.com.au/